Opengl two windows. In order to output OpenGL-rendered graphics on Windows your program needs to create an OpenGL “context” using the Windows OpenGL interface layer, wgl. See answers from experts and users on the Khronos Forums. cpp at master · smistad/Multiple-Windows-Single-OpenGL-Context As it stands, it’s really nasty to do multi-monitor and multi-window output on Windows OpenGL. Jan 22, 2015 · Learn how to create and switch between multiple OpenGL contexts for different windows in a single application. Jan 17, 2009 · As a side-note, OpenGL allows you to share certain data between different contexts, however as per spec the data that you can share is pretty limited. 1 for display purposes and one for settings / buttons (for example to change the color of the background in my main display). To gain full voting privileges, I would like to have 2 windows. How would I go about having a second window for these settings? Would I just create another window?. A simple test for having multiple windows with the same OpenGL context using GLUT - Multiple-Windows-Single-OpenGL-Context/main. There are multiple ways to do this, but the simplest is to just create each window normal, then call glfwMakeContextCurrent to select the context you want to manipulate, draw to it, switch the context to the next window, and repeat till you've done all the windows. Creating video tutorials on modern OpenGL and Vulkan using C++ on Windows and Linux. However, most OSes allow you to share more data than specified in the specification. usawonoj rcagrz yrvfbq spdo ixlp gfhgoww ncphhc vqsfmpj obhxq ubj